Spring semester was very interesting at SJSU with its own little challenges and rewards. Two sections of Art / CS 108 produced some interesting board games, presentations and, of course video games. The evaluations are in but not fully examined with some strange results. It looks like CS appreciates the course content more than Art, which is a bit of a surprise but it does seem that artists struggle a little more than programmers.
Anyhow, there are 20 games in this collection in various states of being finished, overall there is a good amount of interest here. My favorites include HelHol, Tokyo Escape and Neon Climb. I have to also call out Rawrminder for taking on VR and managing to create something that is legitimately engaging.
It was interesting to see constraints and difficulties be fully embraced by developers and powered through. I do see that I need to be more specific about expectations regarding itch.io