Do you have a problem that might be solved by a game?

I am looking for experts(relative experts welcome) to work with a development team to create a game prototype to further their research or to help solve a problem. I am leading a summer course and have one or two slots remaining to work with student developers as part of the CSU Summer Arts Game Development Studio.

What does this mean?

I would ask you to come to Fresno on Tuesday June 27 (I can pay a small stipend to cover mileage and a hotel room) and work with a development team to create a paper prototype. We have found that paper prototypes can be very expressive and surface key systems. Provide your expertise and help the development team understand your priorities for the prototype.

Be available via Skype to communicate with your team about the problem and how the solution can be used, advise the team on tasks as digital development proceeds.

Get the prototype at the end.

This is not something to be commercially monetized (without your teams permission of course), but something to further your research, non-profit work or work within an educational context.

The risk is that it will take some of your time and attention, you may not get what you expect out of it, the the reward is that you will have a chance to work with some bright developers on a prototype that could enhance your work.

If you are interested send an email to james.morgan@sjsu.edu and include a basic overview of your problem (or message me), let me know your availability on June 27 and we can go from here. Needless to say, time is short.

Feel free to reach out if this is not a perfect fit, I am looking for the most interesting problems to challenge us.

Minecraft Game Jam 2016

This is being postponed until after the end of the semester:

mcgj

Noon Saturday April 16 (PDT) to noon April 17

(world time of event) http://www.timeanddate.com/worldclock/fixedtime.html?iso=20160416T19&p1=1440&ah=23&am=55

The Minecraft Game Jam (MCGJ) is a gathering of Minecraft creators for the purpose of planning, designing, and creating one or more builds or games within the span of 24 hours in survival mode on the Orwell server.

MCGJ is open to all ages and levels of ability, but there will not be much, if any instruction on the operation of Minecraft. A separate Minecraft account is required to join the game jam. Teaming prior to the Jam is encouraged, however there will be possibilities for single participants to join other teams. Please reserve your place through Eventbrite. Registeration required: http://bit.ly/mcgj2016

coordinated categories:

  • Survival Building
  • Survival Engineering (redstone supplied)
  • Survival Art
  • Survival Game

Countdown: http://www.timeanddate.com/countdown/generic?p0=1440&iso=20160416T19

cost:  free

where: Orwell server (ip address sent to registrants)

when: April 16-17 (noon to noon California time, 24 hours)

why: to create, to challenge ourselves and to work together, to have fun, to jam

Site for current information: http://mcgamejam.weebly.com/

created by james morgan and yagiz mungan, minecraft scholars and researchers

Sponsored in part by the CADRE Laboratory for New Media at SJSU

Rikoshe Hackathon

The hackathon yielded up eight playable games.

The winners are:

1st Place:  Huaxin – for Shoot UFO
2nd Place:  Andrew, Kristina, Christopher, Daniel  – Cow Abduction
3rd Place:  Arthur, Daniel – Dinosaurs & Sharks
4th Place:  Igor, Sai, Amber, Venkata – eating platformer
All of the games are excellent prototypes and it looks like they will work well with the platform, congrats to everyone who participated.